Schedule:
17:30 Doors opening
18:00 Introduction
18:10 From Schools to Studios by Chris Ebeling
18:25 Alex Hyldgaard & Alex Vollmers: How We Approached Top-Down Audio in DarkSwarm
18:50 Break – networking & mingling
19:15 William Skov Hansen: Metasounds – Miracles and Messes
19:35 Troels Nygaard: A Little Bad at Many Different Things
20:00 Networking & mingling
20:30 Thank you for tonight
We’re back — this time with a special focus on game audio in Unreal Engine!
Whether you're a sound designer, composer, audio programmer, or just curious about how sound and music shape the player experience, this meetup is for you. Join us for an inspiring evening of talks, demos, and discussions all centered around audio techniques in Unreal Engine. Learn how industry professionals approach interactive sound, spatial audio, and implementation workflows — and how to bring your own projects to the next level.
There will be time to network, mingle, and enjoy free drinks — but tickets are required (and yes, it’s still free!).
This event is hosted in collaboration between Game Audio Denmark and Unreal Developers Denmark, uniting two creative communities for one shared mission: to explore the power of sound in game development.
Thanks
A special thanks to Raw Power Games for hosting and sponsoring drinks for the evening. We’re also grateful to Bitfire Games for their sponsorship and invaluable help in organizing the event. Finally, we extend our gratitude to Game Audio Denmarkfor their support in helping organize the event.
MEET THE SPEAKERS:

Chris Ebeling is a Creative Director, Entrepreneur, and Digital Artist with expertise in gaming, VFX, animation, AI, and transmedia. APartner and Education Consultant forEpic Games, he also leads his digital consulting agency,Beyond Horizon

Alexander Vollmers-Hansen is a sound designer and co-founder of Keybound. With a background in electronic music production, he specializes in cinematic soundtracks and sound effects that make you sit up straight, using technical systems to bring them to life in dynamic ways.
Alexander Hyldgaard is a sound designer and co-founder of Keybound, where he blends sound design with a technical curiosity. He's passionate about building modular, scalable systems that not only solve problems but also unlock new possibilities for immersive audio.
They both hold a Bachelor's degree in Sound Design from Sonic College and have worked with studios like Bitfire Games and Ghost Ship Games through their game audio agency, Keybound.

William Skov Hansen is a sound designer and composer at CinderCat Games, as a speaker at our upcoming event. William specializes in crafting unique audio experiences and integrating them seamlessly into Unreal Engine projects. His work on the indie title GLUM showcases his innovative approach to game audio design.

Troels Nygaard is a UE5 gameplay programmer and sound designer at Invisible Walls, where he contributes to the studio's latest release, Neighbors: Suburban Warfare, a team-based PvP game launched in Early Access on April 17, 2025. As the founder of Nordic Tones, Troels combines technical programming skills with creative audio design, enhancing immersive gaming experiences.

The event has concluded. See upcoming Unreal Meetups here


